A year ago Com2uS released their champion RPG, Inotia 2: A Wanderer of Luone. It was met with outstanding praise from iPhone/iPod Touch gaming sites, and I myself enjoyed it immensely. It was the first App Store RPG that had a complex 4-person party system along with all the other trappings of an RPG such as tons of items, weapons, armors, skills, and more. I’ve decided to take another look at this RPG, a year after its release, to see how it still holds up.
After firing up the game again, the first thing I noticed was that there was a new class that I had never noticed before: the Ranger. Com2uS had updated the game with a completely new kind of character to play with, and this further increased my conviction that they were a developing company dedicated to the games they created.
I played for a while, traversing through the expansive world of Inotia, and the gameplay is still as solid as it was before. Leveling up, hiring new party members, and finding great loot is still a satisfying experience. There’s just so many things to buy and collect that I doubt that I’d manage to finish the game fully even once – it’s just that mind blowing.
However, the graphics aren’t held in as high esteem as they were before, since newer 3D games have crisp character models, shadows, textures, and more. That doesn’t mean that the graphics in Inotia 2: A Wanderer of Luone are bad; they just weren’t as good as they once were.
Overall, if you’re an RPG enthusiast, Inotia 2: A Wanderer of Luone will still definitely capture your interest and keep you playing, but it’s not king of the hill in the App Store RPG category anymore. However, it’s still an extremely enjoyable experience and one that will last you for hours and hours as you get lost in the huge world of Inotia.
If you’d like to read how my previous review of Inotia 2: A Wanderer of Luone, please see here.